Showing posts from January, 2017

HUD/Spirit Update Jan 26th 2017

A new release of the spirit will be deployed today.

Changes include:
The God of lol is on vacation*Missed shots now count (i.e. deduct from your ammo).Autofire costs more ammo than single shotsCrocodiles do more damage* * Requested to the Mouthpiece.

HUD/Spirit Update Jan 21st 2017

A update to the Hud/Spirit is released today. Fixes include:-

Fixed the jump height restriction (visit Mr Bones to be able to jump high)Fixed a bug in promoting people to LocalFixed a bug that downs newcomers.

HUD Update January 7

The HUD (also called spirit or dot) will now "pulse", that means: change its size, a tiny bit, forth and back. This was introduced to encounter an exploit a guard spotted last night. To see if the colour of the HUD now is really made by the HUD and not a dummy attachment, you only need to see whether it "Pulses"
Also, a time-delay was introduced for the "Lol"-God to encounter resource exploits.

Cave of Plenty replaced by Cornucopia

The cave of plenty is empty and holds no more food.

This year has been declared the Year of Multiplication!

Pregnant couples seek the cornucopia at Rio Grande for free food :-)

HUD Update January 1st

Guards now have 20 HPGuard can switch at will to 'peacemaker' mode (blue dot) - in which they cannot give/receive shots but can still jail offenders.